VR headset reverse passthrough demonstrated
This week researchers at Facebook have demonstrated VR headset reverse passthrough know-how showcasing a prototype at SIGGRAPH 2021. Facebook Reality Labs researchers Nathan Matsuda, Joel Hegland, and Douglas Lanman, have supplied extra particulars on the system together with video and pictures. The phantasm of seeing eyes on the surface of the digital actuality headset has been created utilizing a light-field show on the surface of the headset. The microlens array within the system permits a number of observers to appropriately see the depth cues regardless of which angle they’re standing from the VR headset.
“We introduce reverse pass-through VR, wherein a three-dimensional view of the wearer’s eyes is presented to multiple outside viewers in a perspective-correct manner, with a prototype headset containing a world-facing light field display. This approach, in conjunction with existing video (forward) pass-through technology, enables more seamless interactions between people with and without headsets in social or professional contexts. Reverse pass-through VR ties together research in social telepresence and copresence, autostereoscopic displays, and facial capture to enable natural eye contact and other important non-verbal cues in a wider range of interaction scenarios.”
Although it appears like you might be seeing an actual picture of the customers eyes the system makes use of eye monitoring knowledge utilized to a 3D mannequin of the customers face, probably inflicting points on how lifelike the mannequin might be because of the want to amass facial photos for every particular person.
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